Richard Yeung
Week 1 Since my project is building off an existing one, my main goal is to understand what has already been made, and what its limitations and capabilities are. This meant looking into the source code, so I can understand what features are made, testing the project to see how it runs, and building it […]
Exploring Perceptions of Structural Racism in Housing Valuation Through 3D Visualizations
Lisa Haye, CUNY John Jay College (Economics, B.S.) Mentors: Courtney Cogburn and Oyewole Oyekoya Week 1 The 2023 VR-REU commenced at the Framers Bowling Lounge as a Memorial Day icebreaker, where we all introduced ourselves to one another, as well as to Professor Wole’s research team. The following day, we convened at Hunter College where […]
STEM Education on Structural Biology through an Immersive Learning Environment
Sabrina Chow, Cornell University Week 1: Introduction and Project Proposal 🎳 The first few days in NYC for the REU started with an introduction to the rest of the cohort and the facilities. I went bowling with Dr. Wole and the other REU students, which was a lot of fun and very competitive. The next […]
Arab data bodies – Arab futurism meets Data Feminism
Mustapha Bouchaqour, CUNY New York City College of Technology Week 1: Getting to know my team and the project’s goal. I have joined Professor Laila in working on this Project. The idea of this project will be seeing as a story that reflect what have happened in Arab countries since Arab Spring (uprising) started in […]
Immersive 3D Biological Visualization of Proteins and microRNA Using VMD
Olubusayo Oluwagbamila, Rutgers University New Brunswick Program mentor: Oyewole Oyekoya, Ph.D. Project mentor: Olorunseun Ogunwobi, M.D Ph.D. Progress Report Week 1: June 6 – June 10 This week, I met with Dr. Ogunwobi, studied his work, and drafted my research proposal. I read papers discussing the […]
Immersive Remote Telepresence and Self-Avatar Project
Aisha Frampton-Clerk, CUNY Queensborough Community College Week 1: I began testing some faces in the reallusion software. First, trying my own and then my boyfriend’s to see how it handled different lighting in the original headshot images and different features like facial hair. My first task next week will be to work on styling downloading […]
VR as a Learning Tool for Students with Disabilities
Nairoby Pena, Cornell University Week 1: Dan and I met a couple of days before the REU began and we decided that we should start from a broad standpoint and begin to narrow in as time progressed. My first “assignment” was to research physical disabilities, learning disabilities, and mental health (emotional) issues, and the impediments […]
Amelia Roth: The Community Game Development Toolkit
Amelia Roth, Gustavus Adolphus College Project: The Community Game Development Toolkit–Developing accessible tools for students and artists to tell their story using creative game design Mentor: Daniel Lichtman About Me: I’m majoring in Math and Computer Science at Gustavus Adolphus College in Saint Peter, Minnesota. Week 1: I begun the week by working on several tutorials in Unity […]
Explore Virtual Environments Using a Mobile Mixed Reality Cane Without Visual Feedback
Zhenchao Xia, Stony Brook University Week1- Working update: This week, after meeting with my mentor on the overall structure and future development direction of the project, I realized that I needed to add a new model to the original project, namely a learning model that uses a laser pen in VR to broadcast location and […]
Virtual Reality and Public Health Project: Nutrition Education – Professor Margrethe Horlyck-Romanovsky
Talia Attar, Cornell University Week One: We kicked off the VR-REU 2022 program on Monday and convened in the Hunter College Computer Science Department, Professor Wole, the other participants, and I finally getting to meet and introduce ourselves to each other. Via a Meet-and-Greet style meeting, the other participants and I had the honor to […]