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Frontiers in VR Paper

Our Paper, “Exploring First-Person Perspectives in Designing a Role-Playing VR Simulation for Bullying Prevention: A Focus Group Study” has been accepted in the Frontiers in Virtual Reality Journal.

ACM SUI Paper

Our paper, “Usability Evaluation of Behind the Screen Interaction” has been accepted at the ACM Spatial User interaction, SUI 2021.

PhD Student Position

I am seeking a PhD student to join my research lab in Fall 2022. More information available here.

NSF REU Award

Prof. Wole has been awarded a National Science Foundation (NSF) award.

Title: REU Site: Research Experience for Undergraduates in Immersive 3D Visualization
Abstract: This Research Experiences for Undergraduates (REU) Site award funds a new site to enable ten undergraduate students each year to undertake Immersive 3D Visualization research projects at Hunter College, City University of New York (CUNY). The intended impact is to use the creative potential of Immersive 3D technology to attract and broaden participation of women and underrepresented minorities in STEM and computing fields.

ACM ICVARS Paper

Our paper, “A Comparative Study of Smartphone, Desktop, and CAVE systems for Visualizing a Math Simulation” has been accepted at the ACM International Conference on Virtual and Augmented Reality Simulations, ICVARS 2021.

ACM SIGGRAPH BoF Session

Prof. Wole co-organized the ACM SIGGRAPH Birds of Feather Session: https://s2020.siggraph.org/session/?sess=sess465. You can read more about the contribution on https://blog.siggraph.org/2021/01/teaching-culturally-relevant-steam-concepts-through-xr.html/.

Frontiers in VR Editorial

Prof. Wole has been invited to join the editorial team of Frontiers in Virtual Reality Journal as a:

  • Guest Associate Editor, Virtual Reality in Medicine,
  • Review Editor, Virtual Reality and Human Behaviour
  • Research Topic Editor, “Virtual Reality and Mental Health: Opportunities to Advance Research and Practice”

PSC-CUNY Research Award 2020

PSC-CUNY Research Award (Traditional B), Effect of Self-Avatars in Head-mounted Collaborative Virtual Environments, $6,000.

Archive: Clemson Visualization Lab

Read news clips featuring Prof. Wole’s achievements at the Clemson Visualization Lab.

  • November 2017 – Read about the Immersive space, a student-run VR club initiative started by our group.
  • January 2017 – Our publication (VizSpace: Interaction in the Positive Parallax Screen Plane) has been accepted as a poster at IEEE 3DUI 2017 conference.
  • June 2016 – Clemson Visualization Lab featured in ACM Interactions magazine.
  • June 2016 – Clemson Visualization article featured on Clemson Newsstand.
  • April 2016 – Clemson Visualization awarded the Adobe Digital Marketing Research Awards.
  • April 2016 – Clemson Visualization article featured in Glimpse magazine.
  • April 2016 – UPIC Intern, Joseph James featured in UPIC newsletter.
  • The Center of Excellence in Next Generation Computing and Creativity (Visualization Division) had a booth at the IEEE Virtual Reality 2016 Conference in Greenville SC from 19 – 23 March 2016 – Greenville News article.
  • We had several visualization presentations and demos at the Clemson university booth 1747, SuperComputing 2015 conference in Austin Texas from 15 – 20 Nov 2015.
Hunter College
City University of New York
HN-1001T
695 Park Ave
New York, NY 10065

Telephone: +1 (212) 396-6837
Email: oo700 at hunter dot cuny dot edu

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