Sonia Birate, University of Virginia
Oyewole Oyekoya, CUNY Hunter College
Week One
This week, in addition to peer bounding, a Hunter College tour, and an introduction to Paraview, I concentrated primarily on finalizing my research proposal. Dr. Wole and I were able to narrow down a project that will explore the possibility, feasibility, and effects of controlling avatars in Virtual Reality using factual facial expressions and eye movements from individuals. The goal is to investigate the realism and believability of avatars, particularly when another individual’s facial expressions are mapped onto that avatar. By properly mapping facial expressions and eye movements onto the avatars, we seek to aid with the creation of a more realistic and captivating VR experience that closely mirrors real-life interactions. After mapping the facial expressions, does the avatar retain its believability, especially to individuals familiar with the person being represented? Overall, we were able to discuss the game plan, which mostly comprises utilizing the software Reallusion as well as some possible user study.
Week Two
I dedicated my efforts to acquainting myself with Reallusion, with a particular focus on exploring its headshot feature, as depicted below. While attempting to recreate an avatar character, I encountered some challenges in capturing every detail accurately, especially when it came to the eyes. Nonetheless, I considered this endeavor as a preliminary software test, so I remain unfazed by the outcome. Concurrently, I commenced working on my abstract and literature review, successfully locating ten relevant sources to incorporate into the research paper’s related work section. Additionally, Trinity and I went to see the new Spiderman movie for fun, and we both really enjoyed it.
Over the course of this week, my primary focus was on enhancing the quality of the videos required for the survey. I was faced with a significant undertaking that revolved around the meticulous re-editing of a substantial number of videos, precisely 42 in total. It’s worth noting that this number was evenly split, with half of the videos consisting of recorded avatar clips, while the other half comprised individual clips captured using iPhones.To ensure a seamless user experience, I meticulously segmented these videos into shorter, more digestible clips, spanning approximately 3 to 4 seconds each. These clips were subsequently uploaded to YouTube, which provided a convenient platform for effortless integration into the survey. This approach aimed to streamline the process and enable survey respondents to conveniently view and respond to the video content. Subsequently, a survey draft was created, incorporating all 42 clips, utilizing a forced choice answer method, and prompting users to match individuals with the avatar with their facial expressions. We intend to send out the survey to individuals next week.
Week Seven
During this week, I completed the design of my survey and distributed it to my REU cohort, mentors, and other potential participants. As of Sunday, I have received 20 responses, all of which are valid and can be used for analysis. I dedicated time to working on the user study section using Overleaf. Moving forward, my next steps involve initiating the data cleaning and analysis phase, along with defining the types of data and their respective categories. I am currently in the process of determining which tests I will employ for the analysis. Additionally, I aim to promptly finalize the results and analysis section on Overleaf.
Week Eight
I completed the results and analysis part of my paper and was able to obtain a graph that displayed the survey results. I developed a powerpxoint presentation to display my results, which I shared with thI completed the results and analysis part of my paper and was able to obtain a graph that displayed the survey results. I developed a powerpoint presentation to display my results, which I shared with the team. Overall, I am on schedule to submit it to Siggraph Assia. Below is the chart generated from the results received from my survey. Overall, the unfaithful representations had a bit more consistency ratio with people being able to correctly match them than the faithful representation.
Overall, I loved this summer so much and doing research at Hunter. I would do this all over again if I could. <3
Final Paper:
Birate Sonia, Trinity Suma, Kwame Agyemang, and Oyewole Oyekoya. 2023. Mapping and Recognition of Facial Expressions on Another Person’s Look-Alike Avatars. In SIGGRAPH Asia 2023 Technical Communications (SA Technical Communications ’23), December 12–15, 2023, Sydney, NSW, Australia. ACM, New York, NY, USA 4 Pages. https://doi.org/10.1145/3610543.3626159 – pdf