New Meta Quest 3 VR Headsets

Thanks to the effort of the Dean’s Office of Arts and Sciences, the Visualization and Virtual Reality Lab (led by Prof. Oyewole Oyekoya) has just acquired 30 Meta Quest 3 devices to enable teaching and research. This will also foster more research/teaching collaborations between Computer Science and the Humanities, e.g. Japanese program. The VR lab’s […]

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Computers & Education: XR

Our paper was accepted into the Computers and Education XR Journal: Oyekoya, O., & Baffour, K. A. (2025). Perception of head shape, texture fidelity and head orientation of the instructor’s look-alike avatar. Computers & Education: X Reality, 6, 100091.

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ACM SIGGRAPH Asia 2024

Our research paper was accepted into ACM SIGGRAPH Asia 2024 and was presented in Tokyo, Japan: Kwame Agyemang Baffour, Anthony Williams, John Lee, and Oyewole Oyekoya. 2024. Mapping and Recognition of Body Movements on Another Person’s Look-Alike Avatar. SIGGRAPH Asia 2024 Technical Communications (SA Technical Communications ’24), December 3–6, 2024, Tokyo, Japan. ACM, New York, […]

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Exploring Perceptions of Structural Racism in Through 3D Visualizations

Exploring Perceptions of Structural Racism to see how it contributes to climate and its influence on respiratory diseases through 3D Visualizations Rhia Kumar, Stony Brook University Week 1: Before the internship began, there was a social gathering at Bowlero to facilitate introductions with our peers and Dr. Wole. Unfortunately, I didn’t catch the memo and […]

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Amateur Confidence in Creativity with the Community Game Development Toolkit

Lance Cheng (he/him), University of Massachusetts Amherst Week 1: Mon 06/03 – Sun 06/09 Hi! A little bit about myself: I’m Lance, I use he/him pronouns, and I’m a native New Yorker. I just finished my first year at UMass, where I study data science, CS, public interest technology, and comparative literature. Besides academics, I […]

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Immersive Content for Interdisciplinary STEM Education

Cason Allen, Florida A & M University Week 1:  This REU opened up with a social event where Dr. Wole took our cohort to bowl. It was fun, as I had the opportunity to meet the other students in the program. The following day commenced the first official day of the REU, where we toured […]

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Intricate eye movement and it’s affect on perceived realism in Look alike Avatars

Deshanae Morris, Farmingdale State College Week 1: The first week of the REU program began on the 2nd of June where I got to meet the group I would be working with for the next 8 weeks over a fun game of bowling. Everyone was extremely welcoming and although I utterly failed the game that […]

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Enhancing Virtual Exploration for Blind and Low Vision Users: In-Place Virtual Exploration with Mixed Reality Cane

Hong Zhao, CUNY Borough of Manhattan Community College Mentors: Hao Tang and Oyewole Oyekoya   Week 1: The day before the VR-REU program officially kicked off, Dr. Wole organized a bowling icebreaker event. It was really fun! Everyone was very enthusiastic, and I was happy to meet the other cohort. On Monday, we first completed […]

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Gamification of Food Selection and Nutrition Education in VR

Student: Caroline Klein, Vassar College Mentor: Margrethe Horlyck-Romanovsky, Brooklyn College   Week 1 After a hectic move-in and learning to use the subway on the first day, I was happy to meet Dr. Wole and all my wonderful cohort members at bowling. Monday was mostly settling in to Hunter and learning about the structure of […]

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VR as a sensory stimulation tool for adolescents with ASD and anxiety

Amaya Keys, Howard University Week One: As a pleasant start to the program, I met the other students I’d be spending the next eight weeks with over a fun night of bowling. On Monday morning, we briefly met with our mentors via Zoom following an in-depth tour of Hunter College’s facilities. My mentor, Mr. Daniel […]

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